Thursday, May 16, 2013

Kickstarter: Robotech RPG/Tactics

 
Link to the current released rules

Palladium games has been producing the Robotech RPG for years and now they are moving into the Tactical market with the assistance of Ninja Division in producing Robotech RPG Tactics.  This is a great Kickstarter because it is really hard to judge the marketability of these mature IP's that don't currently penetrate the market.

From what I have seen the game does a fair job of capturing the feel of Robotech with equivalent though wildly different forces.  The pace of gameplay does seem high and the difficulty to understand low, which is one of the goals of the system.

Probably the biggest issue I see for the game is that the entire series is centered on building up the U.N. Spacey forces as the hero you would want to play.  Games without a strong IP influencing them can develop faction that have different levels of attraction to different players.  In Robotech you can either be the Humans protecting the Earth or the Invading Alien Zentradi, and if you play the humans, you get to play with transforming Jets.  Who will want to be the Zentradi?

As for the details on the Kickstarter, it is going very strong with several days to go.  They have operated it quite cannily by offering a base game package and one with "all the goodies."  At this point some of the named characters that took to the battlefield on both the U.N. Spacey and Zentradi side have been unlocked:  Rick, Roy, Khyron, and Miria.  This leaves a glaring exception being Max.  This stands out even more given that they have a "scenario" in which Max is in the title.  My guess is that in the very last days of the campaign, Palladium is going to put Max as an unlockable at a high though achievable goal to generate that final sprint of funding. 

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